Based in San Francisco, CA
1 January 2013
19 Clementina St.
San Francisco, CA 94105
US +630 715 3304
UK +44 7539 917610
THA +66 86 623 8202
Monothetic is an international independent video game developer, primarily based in San Francisco, California. The company was officially formed in 2013 by several individuals across the globe, including professionals from the UK, US and Thailand. Currently our team is composed of 7 members with a range of extensive and diverse backgrounds that matured over years of involvement in the Half-Life 2 Modding Scene. Monothetic's first project was the atmospheric sci-fi horror mod Black Snow, which was released for free in 2012.
Our primary goal as a development studio is to make games that could not be created anywhere else, through distinctive art styles, new and unusual approaches to game design, and an independent sensibility for business. When you play one of our games, we want you to know it's from Monothetic.
Beacon will be Monothetic's first retail release, currently targeting Windows, Mac and Xbox One.
Initial reveal trailer for Beacon, released March 2016.
'Beyond Human' trailer for Beacon, released August 2016.
Logo / Icon
Xbox/ See what's new from ID@Xbox E3 2016
Game Informer/ The Best Indie Games Of GDC 2016
Xbox Wire/ Explore Alien Worlds and Cheat Death in Beacon for Xbox One
PC Gamer/ Sci-fi Roguelike Beacon is all kinds of stylish
/ Science is messy and cloning's unlimited in twin-stick shooter Beacon
Kotaku/ In Beacon, Death Is A Small Victory
IGN UK/ Beacon puts a new twist on the Action Roguelike
Here are words/ The Folks at Monothetic Discuss Beacon, a Rogue-like with a Sci-Fi Twist
Team / Contact
Kiefen Zipf CEO (US) / 3d Art
Joseph Russell CEO (UK) / Writing
Taychin Dunnvatanachit Creative Director
Arran Seaton Design / Audio
Michael Corsaro Programming
Bovornrat Kasemkamolkij CFO
Russ Briggeman Animator
For general enquiries, please email us at
© 2017 Monothetic LLC, All Rights Reserved. Design based on presskit() by Rami Ismail.